---
title: "What makes a good computer game?"  
description: "What makes a good computer game?"  
author: "samay srivastava"  
published: 2018-03-03  
canonical: https://answers.mindstick.com/qa/35996/what-makes-a-good-computer-game  
category: "games"  
tags: ["games"]  
reading_time: 2 minutes  

---

# What makes a good computer game?

## Answers

### Answer by Vishal Kesarwani

**Listing down the factors which conjointly makes a computer good computer game:** **\****[Graphics](https://www.mindstick.com/articles/336067/html-graphics-using-html)** ![What makes a good computer game?](https://answers.mindstick.com/questionanswer/5fd90e64-2f48-41dc-bd84-e67406b539a3/images/29dbeecd-e447-4be5-a642-6c74d4eccfb6.jpeg)**\**\
**The projection, camera angles, view and the quality of a game matters the most in making a good PC game.** The games which are rich with their graphic are more likely to be accepted in the gaming market with open arms. **\****Concept** ![What makes a good computer game?](https://answers.mindstick.com/questionanswer/5fd90e64-2f48-41dc-bd84-e67406b539a3/images/bf887922-77d8-43ff-9777-1df461d4b5f5.jpeg)**\**\
**The backstory and the [concept](https://www.mindstick.com/blog/79/routing-concept-in-dot-net) of the game is another integral factor which [leads](https://www.mindstick.com/articles/12410/how-can-online-leads-lift-your-roi) to making a tremendous game.** You may have played a lot and lots of PC [games](https://www.mindstick.com/articles/13085/the-most-famous-casino-games) and you may have felt that the backstory which comes in a game right after the game begins gives you an overall theme and motive of game. And the more interesting is the backstory the more a player develops an [interest](https://answers.mindstick.com/qa/49696/how-can-write-a-program-in-c-sharp-for-simple-interest) in a particular game. **\****Novelty** ![What makes a good computer game?](https://answers.mindstick.com/questionanswer/5fd90e64-2f48-41dc-bd84-e67406b539a3/images/2d94a77f-84cf-4acf-a694-5eee4327c182.jpeg)**\**\
**How much the diversion gives new or startling encounters versus commonplace ones?** I will likewise add to this, the immersive experience of the player feeling that he or she is someone else or somewhere else, and what that individual/put is. **\****Challenge** ![What makes a good computer game?](https://answers.mindstick.com/questionanswer/5fd90e64-2f48-41dc-bd84-e67406b539a3/images/50b19d78-c5c3-4fb5-abaa-687a4f37998d.jpeg)**\**\
**How much the "work" the player needs to achieve the amusement's [objectives](https://www.mindstick.com/articles/95820/understanding-of-speaking-skills-and-forms-platforms-objectives-and-examples) is troublesome.** I will likewise include that the test is additionally the adjust of mental, [physical](https://yourviews.mindstick.com/audio/1239/the-significance-of-physical-exercise-in-mental-clarity) and chance-based abilities [required](https://www.mindstick.com/forum/160269/what-is-required-data-annotation-how-does-it-affect-model-validation) to defeat the contentions or deterrents that hinder accomplishing the diversion's objectives. \
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**Enjoy.....!**


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